Goodnight Mr. Snoozleberg:
Episode 4, Level 2

There are 2 pictures in this guide: a "before" and an "after" shot. Pics are in black and white so the numbers show up better, and they're grainy because the video card on my workstation isn't that great. This should give you the general idea, though, and it's easier to refer to each car by the big yellow number on top of it. Please note: Cars #4 and #8 will be moved twice, which is why they have an * by their numbers.

This is the ONLY walkthrough with pictures because there's no way to explain it without visual aids.

So, without further ado:


The 'before' shot

Above is an image of the screen when you first start the level. Each car is labeled with a big yellow number.

  1. This step actually doesn't have to be in order, but it is VERY important. When you have a chance - and before you have to move Car #8 - click on the piece of wood and put it by the steps in the lower right of the bumper car arena (near Car #4). Without that, you'll never get rid of the gator.
  2. Click on Car #1 and then Car #2. Both cars will stack up in the gap between the ramps. The gator will bump into them trying to go between the ramps, then he'll bump into them again trying to go up the ramp. On his first try going up the ramp, he'll straighten the top car out.
  3. After the gator's first try to go up the ramp, when he bounces back, click on Car #3. It'll hit the side of his car and force him to go behind the ramp instead of over the ramps where he could flatten Mr. Snoozleberg.
  4. Click on Car #4. It'll collide into Car #5, which will slide sideways, pointing towards the ramps. Click on Car #5 to block the gator as he moves around the ramps.
  5. IMMEDIATELY click on Car #6. It'll move over to the top left cactus and keep the gator from hitting Snooz.
  6. Click on Car #7. It'll bump Car #4, which should be directly beneath it. Now click on Car #4 - it'll slide over to the lower left cactus and block the gator again.
  7. MAKE SURE YOU PUT THE WOOD BY THE STEPS!
  8. You'll have to wait a bit for this one - it takes a while for the gator to get into position and the car won't become active til he's in its sights. Click on Car #8 for a domino effect - it should bump Car #4, which in turn bumps the gator towards the stairs. Now, click on Car #8 AGAIN - if you time it right, the second bump should bump the gator over the wood (which acts like a ramp) and he should go flying out of the arena. (NOTE: Sometimes this doesn't work and the car does not slide far enough. Don't get fooled into thinking this is the wrong move; it's just the game being fickle.
  9. You're home free! The screen should now look something like this (in color and without numbers):

The 'after' shot

This is a screencap of the screen after you've booted the gator out of the arena. The numbers are still there to show you where all the cars end up.

That's all, folks!


Home

This guide was compiled by Mandi Ohlin. "Goodnight, Mr. Snoozleberg" is property of Sarbakan. No profit is being made off this guide, nor is there permission given to have it up. No copyright infringement is intended, and if you want me to take it down, I'll do so without a problem. I'm just trying to relieve a lot of people's headaches.